Apr 29th, 2023 Star Wars Jedi: Survivor Benchmark Test & Performance Analysis Review.Posted on Jan 29th 2019, 20:37 Reply #12 Minus Infinity ![]() XXL_AIthere are several thousand scientific advancements going on at the same time, some other company will implement beam tracing and try to sell us.So, you're saying it's a good thing for people to be sold something on false pretenses so industry players can milk them for more money than they should have to pay? If you're correct then it's very important for gamers to know that ray tracing isn't what they're supposed to think it is - the ideal goal of current graphics innovation. Why hasn't any tech site written an article to make your point? Perhaps you could suggest that to some of them. This is the first time I've heard about this. We need the BTX30xx series.Very interesting. Shame to see ray-tracing still being pushed in 2019. It might only take 500 beams to produce the same results as 40,000,000 rays, and you can get funky physics like negative refractive index, diffraction, colour etc. Unlike a ray which is not a physical entity, where you have yo fudge things like refraction and colour etc, that all comes for free from a Gaussian beam. You can get infinitely better results using beam tracing and since the beams are actual solutions of the Maxwell equations, all the physics is built-in. ![]() Minus InfinityRay tracing sucks, no really.
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